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Christopher Bankoff
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VIRTUAL PRODUCTION ENGINEER | 2D PIPELINE SUPERVISOR
POST PRODUCTION SUPERVISOR | VISUAL EFFECTS SUPERVISOR


SONY PICTURES ENTERTAINMENT (SIS/SPE) - Culver City, CA [2019-2023]

HIGHLIGHTS

"The Desert Light” Short Film

My time at Sony Pictures Entertainment (SPE) was marked by significant contributions as part of Sony Innovation Studios, an R&D group within Sony. I received credits, including Virtual Production Engineer, 2D Pipeline Supervisor, Post Production Supervisor, and Visual Effects Supervisor. As a Virtual Production Engineer, I spearheaded the procurement and implementation of a sophisticated fiber-optic video distribution and routing system and managed cutting-edge Sony "Crystal LED" (CLED) cabinets and controllers. As part of my role as 2D Pipeline Supervisor, I led a specialized team in automating the processing of captured volumetric environments. I also maintained the color pipeline within the data processing and, later on, the LED displays.

Additionally, I was credited as a post-production supervisor on multiple internal projects. I successfully managed budgets and bid vendors, supervised the execution of editorial, sound, VFX, and color, and coordinated reviews with the director and executives. Additionally, my post-production work extended into Visual Effects Supervision; I led VFX look development, created detailed breakdowns and budget estimates, and supervised on-set VFX shots.

My multifaceted role at Sony Pictures Entertainment allowed me to contribute significantly to various aspects of virtual production, post-production, and visual effects, showcasing my expertise in technical operations, project management, and creative collaboration.

Virtual Production Engineer

  • Procurement, installation, and commissioning of the $1M+ fiber-optic video distribution and routing systems between the LED stages, creative offices, and rendering machine room with 120+ endpoints.

  • Operated, maintained, and calibrated 3,000 Sony ZRD-B15A Micro LED cabinets and 32 Sony ZRCT-300 controllers on a volume. 

  • Hands-on installation, deployment, and operation of VP hardware and production equipment, including LED walls, render nodes, tracking systems, DMX lighting, video distribution, timing/sync, and artist/operator carts or endpoints.

  • Identify, troubleshoot, and resolve technical issues with Sony product teams and external hardware vendors while informing executive management of progress and status of workarounds.

2D Pipeline Supervisor

  • Collaborated with the volumetric capture specialist, 3D artists, and software development team to document and automate the manual process of capturing volumetric environments.

  • Developed project specifications, assigned development tasks, performed code reviews, and released software. 

  • Developed and maintained color pipeline within data process and display.

Post Production Supervisor (credited)

  • Created and maintained a post-production budget for the executive producer

  • Bid multiple vendors covering the areas of editorial, sound, VFX, and color 

  • Supervised the execution of editorial, sound, VFX, color, and finish for various virtual production short film/television projects.

  • Managed data organization, turnover & delivery to vendors.

  • Coordinated reviews with the director & executives.

  • Served as a communication liaison between the virtual production team, director, and post-production teams.

  • Managed the delivery and distribution of final products and formatted for HDR and SDR while targeting various platforms and screenings.

Visual Effects Supervisor (credited)

  • Led the VFX look development by creating style frames for the VFX post-production elements in direct Collaboration with the director 

  • Created detailed VFX breakdowns, budget estimates, schedules, and bid work with vendors

  • Supervise on-set VFX shoots, ensuring that footage is captured correctly for integration with the intended post-production visual effects.

FEATURED PROJECTS

Featured
Sony "Virtual Production Solutions"
Sony "Virtual Production Solutions"
Read more →
BTS - Niko “Jerico” Music Video
BTS - Niko “Jerico” Music Video
Read more →
Niko “Jerico” Music Video
Niko “Jerico” Music Video
Read more →
AFEELA / Daft Punk “Random Access Memories” Experience
AFEELA / Daft Punk “Random Access Memories” Experience
Read more →
SIS “Bullet Train” VP Compound Environment Demonstration
SIS “Bullet Train” VP Compound Environment Demonstration
Read more →
CES 2023 “SONY: Pre-Visualization to Final Pixels”
CES 2023 “SONY: Pre-Visualization to Final Pixels”
Read more →
SIS “The Desert Light - Behind the Scene"
SIS “The Desert Light - Behind the Scene"
Read more →
SIS “The Desert Light” Short Film
SIS “The Desert Light” Short Film
Read more →
Sony “Uncharted” Catacombs Environment Demonstration
Sony “Uncharted” Catacombs Environment Demonstration
Read more →
CES 2021 "Sony Digital Press Event" CTO Highlights
CES 2021 "Sony Digital Press Event" CTO Highlights
Read more →
Sony “Thalberg” Volumetric Environment
Sony “Thalberg” Volumetric Environment
Read more →
SIS "Sony Hall" Volumetric Environment Demonstration
SIS "Sony Hall" Volumetric Environment Demonstration
Read more →
CES 2020 “Ghostbuster” VP Demonstration
CES 2020 “Ghostbuster” VP Demonstration
Read more →

See select publicly available work at the Sony Innovation Studios showcase.

PROJECT LIST

  • Niko “Jerico” Behind the Scenes (2023) – Resolve Finishing; Postproduction Supervisor

  • Niko “Jerico” Music Video (2023) – Virtual Production Engineer

  • AFEELA / Daft Punk “Random Access Memories” Experience (2023) – Virtual Production Engineer

  • “Buddha” VP Environment Demonstration (2023) – Virtual Production Engineer

  • “For All Man Kind” VP Environment Short (2023) – Virtual Production Engineer

  • SIS “[Unannounced]” Short Film (2023) – Resolve Finishing; Postproduction Supervisor

  • SIS “[Unannounced] - Behind the Scene"  (2023) – Resolve Finishing; Postproduction Supervisor

  • CES 2023 "Pre-Visualization to Final Pixels" Highlights (2023) – Virtual Production Engineer

  • SIS “The Desert Light” Short Film (2022) – Resolve Finishing; Visual Effects Supervisor; Postproduction Supervisor

  • SIS “The Desert Light - Behind the Scene" (2022)  – Resolve Finishing; Visual Effects Supervisor; Postproduction Supervisor

  • “Breaking Bad” VP Environment Demonstration (2022) – Virtual Production Engineer

  • “Bullet Train” VP Crash Environment Demonstration (2021) – 2D Volumetric Pipeline Supervisor

  • Sony “Uncharted” Catacombs Environment Demonstration (2021) – 2D Volumetric Pipeline Supervisor; Virtual Production Engineer

  • CES 2021 "Sony Digital Press Event" CTO Highlights (2021) – 2D Volumetric Pipeline Supervisor; Virtual Production Engineer

  • “Bullet Train” VP Compound Environment Demonstration (2021) – 2D Volumetric Pipeline Supervisor

  • SPA “Hotel Transylvania” Environment Demonstration (2020) – 2D Volumetric Pipeline Supervisor; Virtual Production Engineer

  • Sony “Thalberg” Volumetric Environment (2020) – 2D Volumetric Pipeline Supervisor; Virtual Production Engineer

  • Sony CLED Greenscreen Validation (2020) – Stage Director; Virtual Production Engineer

  • SIS "Sony Hall" Volumetric Environment (2020) – 2D Volumetric Pipeline Supervisor; Unreal Artist

  • CES 2020 “Ghostbuster” VP Demonstration (2020) – 2D Pipeline Supervisor