Oversaw the proprietary pipeline for volumetric acquisition processing and prepared for Atom View
Release: May 05, 2023
Oversaw the proprietary pipeline for volumetric acquisition processing and prepared for Atom View
Release: May 05, 2023
Release: May 05, 2023
Views of the “Uncharted” volumetric asset @ 0:33-1:08. Christopher Bankoff supervised the proprietary pipeline for volumetric acquisition processing and prepared assets for Atom View.
Released: Nov 3, 2020
CEO Kenichiro Yoshida used the volumetric capture version of the Thalberg building found on the Sony Pictures Entertainment Lot in Culver City, CA.
Christopher Bankoff supervised the proprietary pipeline for volumetric acquisition processing and prepared assets for Atom View.
Release: Feb 9, 2021
Additional behind the scene and details on the “Thalberg” volumetric asset was shared by Bill Baggalaar at CES in 2021
Thalberg Asset @ 0:02-1:45
Release: May 05, 2023
Additional views of the “Thalberg” asset
Sony Innovations Studios “showreel” @ 0:19-0:32
See select publicly available work at Sony Innovation Studios showcase.
Supervised the processing pipeline for the “Sony Hall” volumetric environment and prepared the asset for use in Unreal.
Release: Mar 11, 2020 (Youtube)
Release: Feb 9, 2021
Additional behind the scene and details on the “Sony Hall” volumetric asset were shared by Bill Baggalaar at CES in 2021
“Sony Hall” Asset @ 0:42-1:04